ARK: Survival Ascended · Config reference

ARK Survival Ascended server config reference

Where your ARK Survival Ascended server settings live, what the main GameUserSettings.ini and Game.ini options do, the map list, and admins, whitelist and bans.

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ARK: Survival Ascended keeps its server settings in two files in ShooterGame/Saved/Config/WindowsServer/. GameUserSettings.ini holds most of them, like rates, difficulty and passwords. Game.ini holds deeper rules, like breeding. You can change the common ones in Settings without opening a file.

Where the config files are

File What it holds
ShooterGame/Saved/Config/WindowsServer/GameUserSettings.ini Server name, passwords, rates, difficulty, PvE, tame and building limits
ShooterGame/Saved/Config/WindowsServer/Game.ini Breeding, maturing and other deeper rules
ShooterGame/Saved/AllowedCheaterAccountIDs.txt Admins who get commands without typing the password
ShooterGame/Binaries/Win64/PlayersExclusiveJoinList.txt The whitelist, when it’s turned on
ShooterGame/Saved/SavedArks/ Your world saves. See backups

The folder is called WindowsServer because ARK’s server software only comes for Windows. We run it on Linux, but the game still uses the Windows folders.

How to change settings

You have three ways, from easiest to most detailed:

  1. Settings in the panel. Easy settings with plain labels: server name, map, max players, password, PvE, difficulty, XP, harvesting, taming speed and mods.
  2. Advanced under Settings. The real files, in an editor.
  3. Files, or SFTP with the details from the SFTP card in Files.

If you edit a file by hand, the easy settings read your change back instead of overwriting it. To be safe, stop the server before you edit a file by hand, then start it again.

The server name, map, max players, admin password and mods are set on the server’s start line from Settings. The start line wins over the files, so change these in Settings, not in GameUserSettings.ini.

Server settings

These go under [ServerSettings] in GameUserSettings.ini, one Key=Value per line. A multiplier of 1.0 is normal speed, and 2.0 is twice as much.

Key Default What it does
ServerPassword empty The password to join. Empty means no password
ServerPVE False True turns off player against player damage
DifficultyOffset 1.0 Sets the difficulty. Higher means stronger wild creatures
OverrideOfficialDifficulty 0.0 5.0 lets wild creatures reach level 150, like official servers. 0.0 leaves it off
XPMultiplier 1.0 How fast players and tames gain XP
TamingSpeedMultiplier 1.0 How fast taming goes
HarvestAmountMultiplier 1.0 How much you get from each hit on a tree, rock or creature
ResourcesRespawnPeriodMultiplier 1.0 How long resources take to grow back. Lower is faster
DayCycleSpeedScale 1.0 How fast days pass. Lower makes days longer
PlayerCharacterFoodDrainMultiplier 1.0 How fast players get hungry
PlayerCharacterWaterDrainMultiplier 1.0 How fast players get thirsty
DinoCountMultiplier 1.0 How many wild creatures spawn
MaxTamedDinos 5000 The most tames the whole server can have
MaxPersonalTamedDinos 0 The most tames one tribe can have. 0 means no limit
TheMaxStructuresInRange 10500 The most building pieces allowed in one area
PreventOfflinePvP False True protects bases while their tribe is offline
AllowThirdPersonPlayer True Lets players use the third-person camera
ServerCrosshair True Shows the crosshair
ShowMapPlayerLocation True Shows your own position on the map
AutoSavePeriodMinutes 15 Saves the world every this many minutes

The server name is SessionName, under [SessionSettings]. Max players is set with the -WinLiveMaxPlayers start option, which replaces the old MaxPlayers key. Change both in Settings.

Some settings are ours to manage. The game port (-port), RCONEnabled, RCONPort and ServerAdminPassword let the panel run the server and its Console. Changing them by hand can stop players joining or break the console. Set the admin password under Settings > Players instead.

Game.ini settings

These go under [/Script/ShooterGame.ShooterGameMode] in Game.ini. A new server’s Game.ini may be empty. Add the section header and the keys you want.

[/Script/ShooterGame.ShooterGameMode]
BabyMatureSpeedMultiplier=2.0
EggHatchSpeedMultiplier=2.0
Key Default What it does
BabyMatureSpeedMultiplier 1.0 How fast babies grow up
EggHatchSpeedMultiplier 1.0 How fast eggs hatch
MatingIntervalMultiplier 1.0 How long until a creature can mate again. Lower is sooner
BabyCuddleIntervalMultiplier 1.0 How often babies ask for care. Lower is more often
BabyImprintAmountMultiplier 1.0 How much imprint each care gives

Maps

Pick the map in Settings. Each map keeps its own save, so you can switch and come back later. The map ID is what ARK uses on the start line and in save folder names.

Map Map ID Who can play it
The Island TheIsland_WP Everyone
Scorched Earth ScorchedEarth_WP Everyone
The Center TheCenter_WP Everyone
Aberration Aberration_WP Everyone
Extinction Extinction_WP Everyone
Ragnarok Ragnarok_WP Everyone
Valguero Valguero_WP Everyone
Genesis: Part 1 Genesis_WP Everyone
Astraeos Astraeos_WP Players who bought it
Lost Colony LostColony_WP Players who bought it

Before you pick a paid map, check that everyone in your group owns it. Some mods add their own maps. Their CurseForge page tells you the map name to use.

Admins, whitelist and bans

ARK knows each player by an ARK ID, a 32-character code of letters and numbers. A player sees their own by typing whoami in the game’s console. You see everyone online with ListPlayers in Console.

Admins. Anyone who types enablecheats and the admin password becomes admin until they leave. To make someone admin without the password, add their ARK ID on its own line in ShooterGame/Saved/AllowedCheaterAccountIDs.txt. See admin commands.

Whitelist. To let only chosen players join:

  1. Add UseExclusiveList=True under [ServerSettings] in GameUserSettings.ini.
  2. Put each player’s ARK ID on its own line in ShooterGame/Binaries/Win64/PlayersExclusiveJoinList.txt.
  3. Restart the server.

To add someone later without a restart, type AllowPlayerToJoinNoCheck and their ID in Console. DisallowPlayerToJoinNoCheck takes them off again. A server password still applies on top of the whitelist.

Bans. Type BanPlayer and the player’s ID in Console. UnbanPlayer and the ID lifts it. KickPlayer and the ID only kicks them.

The admin, allow and ban lists under Settings > Players do all this for you.

Which changes need a restart

You changed When it takes effect
Anything in GameUserSettings.ini or Game.ini After a restart
Map, mods, name or max players in Settings After a restart
AllowedCheaterAccountIDs.txt or PlayersExclusiveJoinList.txt After a restart
Kicks, bans and AllowPlayerToJoinNoCheck Right away

Some changes, like more wild creatures or higher levels, only show up as creatures respawn. Run DestroyWildDinos in Console to clear the wild ones, and new ones spawn with the new settings.

A sleeping server picks up every change the next time it starts.

Questions

Where is GameUserSettings.ini on my ARK Survival Ascended server?

In ShooterGame/Saved/Config/WindowsServer/, next to Game.ini. Open it in Settings under Advanced, or in Files. The folder is called WindowsServer because ARK's server software is the Windows version.

How do I change XP and taming rates on my ARK server?

Change them in Settings, or set XPMultiplier and TamingSpeedMultiplier under [ServerSettings] in GameUserSettings.ini. Both default to 1.0, and 2.0 means twice as fast. Restart the server afterwards.

How do I make wild dinos go up to level 150?

Set OverrideOfficialDifficulty to 5.0 under [ServerSettings] in GameUserSettings.ini and restart. Then run DestroyWildDinos in Console, so the wild creatures respawn at the new levels.

Do I need to restart after changing ARK server settings?

Yes. ARK reads its config files when it starts, so changes take effect after a restart.

Sources we checked

  1. Server configurationARK Official Community Wiki
  2. Dedicated server setupARK Official Community Wiki
  3. Console commandsARK Official Community Wiki

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